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Kerbal space program free science save modification
Kerbal space program free science save modification




kerbal space program free science save modification

So, getting Science all comes down to traveling around in a craft that has a lot of scientific instruments on it, Too high a speed will damage your craft or the building.) (That is, running into a building at very Many individual structures also count as special "biomes" in themselves, such as the VAB Main Building - and theseīiomes can only be accessed by touching the building with your craft. Badlands also exist, but are much harder to find (since they are mostly on the other side of theĪt the Space Center, many of the buildings have a small biome around them, such as the Administration Facility. The rest of the planet is not as finely detailed, but Mountains, Deserts, Icecaps and so on are easy to make outįrom above. Actually, Kerbal Space Center alone is made up of 33 different biomes Get a new report for fresh Science Points. Just getting your capsule off the pad (generally by launching it) will move it into a new biome where you can The Launch Pad is considered a " Biome." That is, a special location where you can collect Science. If you paid attention during the brief tutorial above, you noticed that you got a "Crew Report from the LaunchPad." There are alsoĭedicated science instruments such as thermometers or the Mystery Goo™ Containment Unit. Important Science Fact: whatever you do in the field, you won't get any Science Points until you return the results,Įither by radio transmission or by recovering the vessel (or Kerbal) where the results are kept.Ī Crew Report is just one Science Activity your crew may also leave the pod and create anĮVA Report or perhaps collect Soil Samples. In order to get the data home, you need to recover your vessel.

kerbal space program free science save modification

Right-click the pod, select "Crew Report", and you're doing science! You cannot transmit the results, because your Of course, that pod won't go anywhere, but it doesn't need to. Too abstract? Then let's try a short tutorial: design the simplest ship possible, a plain Mk1 Command PodĪnd nothing else.

kerbal space program free science save modification

Science is making observations in new places with your crew and/or scientific instruments, then getting that data home.

  • 4.2 Recovering the results while leaving the equipment: Taking and Storing Data.
  • 1 For Beginners: what is Science, anyway?.





  • Kerbal space program free science save modification